Hopper Ticker: Makes a hopper transfer an item per positive redstone edge.Redstone Pump: Sucks up one block of fluid per positive redstone edge.Signal Receiver: Reads the wireless redstone beam and outputs power if applicable.Signal Emitter: Sends out the wireless redstone beam.Weather Sensor: Emits a signal if it is raining or storming.Send it a signal, it turns on send another, it turns off, and so on. Toggle Latch: Functions like any T latch.Proximity Detector: Send a signal if mobs or players (depending on selected mode) are within 16 blocks.Redstone Clock: Will send a signal at intervals controlled by one of many preset settings.Chest Reader: Will output a signal if its chest is full or empty, depending on the setting.Signal Driver: Sends a signal of a strength you select.Block Placer: Places a block from its inventory in front of it.Wood: Same as stone, but only lasts 128 uses.Stone: Breaks 1 block, only blocks harvestable by hand.Iron: Breaks 1 block, anything breakable but obsidian.Diamond: Breaks up to 12 blocks, anything breakable (except lapis blocks).Block Breaker: Breaks blocks in front of it and drops them as items behind it.Item Effector: Mimics the right-click actions of items.Camouflage Block: Takes on the texture and hitbox of whatever is below it if it is powered.BUD: Detects changes in front of it, and sends a signal pulse out the back if it finds a change.Modes are switched by right-clicking the block with an empty hand or item that has no special effect. The machines can be reoriented by right-clicking them with a BuildCraft/OmniTools wrench or a Rotaråraft screwdriver, or simply breaking and placing them again. This is NOT meant to be a replacement for things like RedPower, and will not have things like new wires, mining machines, and other things better placed in a true tech mod. They are designed to "feel" like vanilla, but work just as well in a heavily modded environment. Disable energy loss over distance on all power pipes.Expanded Redstone adds a few machines and tools that make redstone more useful and powerful.Change the amount of items that a pipe has to contain before it will explode, causing it to not drop any items.Change the number of objects in a pipe required for items to be automatically grouped together.Change how long a pipe will take to break.This is actually deactivated by default, as of 3.4.0, but can be enabled by changing "false" to "true". Decrease network update frequency, which is useful for overloaded servers. Change the delay between full client sync packets increasing it saves bandwidth, decreasing allows better client synchronization.Prevent BuildCraft from generating custom blocks (e.g.Change the lifespan (in ticks) of items dropped on the ground by pipes and machines.Make Filler destroy blocks instead of breaking them.Allow machines to be driven by continuous current.This file contains all assigned Block and Item IDs (which can be changed by the user), as well as a number of other, lesser-known configuration options. minecraft/mods/config/buildcraft/nf file. BuildCraft writes it's configuration options in the.
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